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It was a full first day at the
The past three years we have seen explosive growth in the use of the
Introduction
This is an article describing the steps how to set up your
The new
In part one and part two of this blog series, we introduced the video conferencing use case requirements and performed tuning of
The need for quality professional tools for cross platform development when battling obscure software bugs and performance issues cannot be understated. With the
Great leaps in human knowledge are linked to advancements in tools. For software engineers the debugger is a cornerstone tool to create reliable products. We engage in a running battle fighting both the problem and the tool because each debug situation is unique.
Are you working on Android and looking for information about Android Partners, Developers, Android Market, and more? If so, welcome to
This blog describes some of the techniques available to deploy and debug native
随着近期Gingerbread
在第一篇中,我们分享了
Here at ARM, a colleague recently wanted to port
The ARM architecture has been used for many years in
Debugging and optimizing software is always a demanding job. As today’s systems become more complex the task of providing a suitable debug and trace solution becomes increasingly challenging – yet it’s more important than ever. Without comprehensive insight into the system’s behaviour debug and optimization is incredibly difficult. Years ago ARM developed debug logic, known as embedded ICE, to provide developers with a way to gain access to the heart of their system and see how the software and hardware interact:
This blog covers the use of two powerful debugging techniques – stack frames and instruction trace – to debug random or timing-related bugs on ARM processor-based targets.
This blog is aimed at getting you started quickly in the world of
In my
So I can’t turn down a challenge. How was I going to improve the speed of the solver? Lights, camera, action! Yes I did it. I improved the Rubik Speedcuber from 25 to 15 seconds. And it only took travel, lights, camera, image analysis, native Android coding, a new phone and food. Intrigued? Check out the new demo at the
The 2010
It was always about the code (and where it would be used!)
ARM is a 32-bit CPU architecture where every instruction is 32 bits long. Any constants which are part of an instruction must be encoded within the 32 bits of the given instruction and this naturally limits the range of constants that can be represented in one instruction. This post will show you how we can deal with these limitations and how the latest revision of the ARM architecture (ARMv7) provides a simple and efficient solution. 
Yesterday at
In the


