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Cool Compute – Is Now the Time to Harness Mobile GPU Compute?









It’s time we dealt with the measurement of compute performance in GPUs. In another in a series of ARM blogs intended to enlighten and reduce the amount of confusion in the graphics industry, I’d like to cover the issue of Floating-point Operations Per Second (
Much has been said already in these blogs about ARM’s presence at GDC, from
What a week! I am back to Cambridge after an amazing week in San Francisco at GDC. 2013 was the biggest GDC ever with
Last week’s GDC 2013 was the fullest and busiest I have seen it in the many years ARM has been at the show. The sessions and expo were buzzing, and the panel we took part in -














